English | PDF | 268 Pages | 18 Mb
For Gamers and developers a very defenitive guide to the inner secret of Xbox latest motion sensor device ‘Kinect’.Yet another furitful guide relased by Scene group (repackb00k).
Hacking the Kinect is the technogeek’s guide to developing software and creating projects involving the groundbreaking volumetric sensor known as the Microsoft Kinect. Microsoft’s release of the Kinect in the fall of 2010 startled the technology world by providing a low-cost sensor that can detect and track body movement in three-dimensional space. The Kinect set new records for the fastest-selling gadget of all time. It has been adopted worldwide by hobbyists, robotics enthusiasts, artists, and even some entrepreneurs hoping to build business around the technology.
What you’ll learn
- How to create a software environment and connect to the Kinect from your PC
- How to create three-dimensional images from the Kinect data stream
- How to recognize and work around hardware limitations
- How to build computer interfaces in the style of “Minority Report”
- How to interact directly with objects in the virtual world
- The ins and outs of point clouds, voxel occupancy maps, depth images, and other fundamentals of volumetric sensor technology
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